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bugware

Modules · Minecraft 26.2

146 modules

Every module in Bugware, grouped like the menu. Each one has its own settings, more than 800 in all, and every change works instantly. It's early access, so a few are still on their way.

146 shown

Combat

Aim, clicks and knockback that look like a real player's, on 26.2 and 1.8 servers alike.

  • AntiBot

    Keeps KillAura and the other combat modules off fake players: NPCs and anticheat decoys.

  • Surround

    Obsidian on all four sides of your feet so crystals can't reach your legs, placed like a player and refilled when broken.

  • AntiFireball

    Hits the fireballs flying at you back where they came from: Bedwars fire charges and ghasts.

  • KillAura

    single · switch · multi

    Aims at and attacks nearby targets with human-like silent rotations and movement fix, plus its own autoblock.

  • ThrowableAura

    Throws snowballs and eggs at the player you're fighting to knock them back and keep the combo going.

  • CrystalAura

    End crystal PvP: breaks the crystal that hurts your target most and places the next one, faster than any hand.

  • AnchorAura

    Respawn anchor PvP: places an anchor where its blast hurts your target most, charges it and sets it off in one go.

  • Backtrack

    normal · lag · pulse

    Lets you hit players where they were a moment ago, for extra reach in a fight.

  • LagBreak

    While you run at someone they still see you out of reach, until the moment you hit.

  • Velocity

    7 modes

    Handles the knockback you take: cut it, jump-reset it, reduce it, or take it late.

  • KeepSprint

    Your sprint hits don't slow you down or stop your sprint.

  • KBDisplace

    hitbox · snap

    Bends the knockback of your hits toward the nearest void, so edge fights end with them falling.

  • Criticals

    Makes the server count your hits as critical hits.

  • HitLog

    Counts how many of your attacks the server registered and how many were critical hits.

Ghost

The modules that look like your own play: you aim and move, they time the clicks.

  • AutoDrain

    Gets rid of water and lava someone puts near you: picks the source up with a bucket, or fills its cell with a block or a cobweb.

  • AutoWeb

    Places a cobweb right where your enemy is about to be, or where they're going to land.

  • AimAssist

    normal · silent

    Eases your aim onto the closest target in your field of view.

  • AutoBlock

    sword · shield

    Blocks between hits and lets go in time for each click: a sword block on servers that run 1.8 combat, a shield everywhere else.

  • AutoClicker

    Clicks at a human-looking CPS while you hold the button, shaped by a distribution and never uniform.

  • TriggerBot

    cooldown · cps

    Attacks the moment your crosshair is on a target. You aim, it clicks: charged hits or a set CPS.

  • HitSelect

    Holds the hits that wouldn't count, so spam clicks don't slow you down or break your combo.

  • PerfectHit

    Speeds your clicks up right as your target can be hit again, so every hit lands the moment it can.

  • Replenish

    Refills hotbar stacks and the offhand from your inventory when they run low.

  • HotbarTotem

    Swaps to a totem in your hotbar when your health drops.

  • ShieldBreaker

    instant · hold

    Switches to an axe the moment the player you're fighting raises a shield, disables it for five seconds, and switches back.

  • AutoTotem

    Keeps a totem of undying in your offhand by actually moving one there through the inventory.

  • AnchorMacro

    Look at a respawn anchor and hold right click: it charges it with glowstone, swaps to a totem and blows it up.

  • KeyPearl

    One key: switches to an ender pearl, throws it and puts your slot back.

  • MaceSwap

    Swaps to your mace for the smash while you're falling, then back to your weapon.

  • NoDelay

    Removes the jump cooldown and the click lockout after a missed swing.

  • SprintReset

    w-tap · s-tap · packet

    Resets your sprint after every sprint hit so each hit of a combo deals sprint knockback.

  • LegitScaffold

    Sneaks for you at block edges while you bridge, optionally clicking to place.

DonutSMP

A tab for DonutSMP: find the bases it hides, hunt RTP spots, snipe the auction house.

  • StashFinder

    Finds stashes and bases from the containers and spawners around you, including the ones DonutSMP hides in rock.

  • ActivityESP

    Scores every chunk for signs of players (grown kelp, placed deepslate, hidden torches, tunnels) and flags the bases.

  • RTPHunter

    Random-teleports around the map, digs down at each spot so the real underground loads, and stops when the finders hit something.

  • Waypoints

    Named points per server and dimension with a beam and the distance, death points, and the stashes the finders found.

  • Freecam

    Fly the camera away from your body while your player stands still and keeps its own view.

  • PlayerAlert

    Tells you the moment a player comes into range, and can /home or leave before they reach you.

  • SpawnerProtect

    When a player shows up near your spawners: mines them all with silk touch, stashes them in an ender chest and leaves.

  • StaffDetector

    Watches the tab list for staff and warns you, turns your risky modules off, or leaves.

  • AHSniper

    Watches /ah for an item and buys every listing at or under your price.

  • AutoSell

    Sells your spawner loot through /sell whenever the inventory fills up.

  • DonutHUD

    Money, shards, kills and deaths from the sidebar, with this session's earnings and the rate per hour.

Movement

Speed, flight and the anticheat modes that go with them.

  • Sprint

    Keeps the sprint key held, so you sprint whenever vanilla lets you.

  • NoSlow

    Keeps you at full speed while blocking, eating, drinking or drawing a bow.

  • Speed

    Moves you faster than a sprint.

  • TargetStrafe

    Circles your target instead of running at it.

  • NoFall

    You take no fall damage.

  • Step

    Walks you up blocks without jumping.

  • Spider

    Climbs walls: walk into one and you go up it.

  • Fly

    Flies you through the air, with anti-kick for the server's floating check.

  • LongJump

    Jumps you much further than a normal jump.

  • HighJump

    Jumps you higher.

  • AirJump

    Lets you jump in the air.

  • ElytraFly

    Flies you with an elytra at your own speed.

  • BoatFly

    Flies whatever you steer: boats, horses, happy ghasts, nautiluses.

  • Jesus

    Walks you on water, and on lava.

  • FastLadder

    Climbs ladders, vines and scaffolding faster.

  • NoWeb

    Cobwebs, berry bushes and powder snow don't slow you.

  • NoPush

    Other players, mobs and flowing water don't push you around.

  • AntiVoid

    Saves you from falling into the void.

  • InvMove

    Move while an inventory or container is open.

  • Timer

    Runs the game faster or slower.

Player

Bridging, beds, inventory and the saves you'd never make by hand.

  • Clutch

    block · pearl

    Knocked off an edge over the void? Places a block where you'll land on it, or pearls you back.

  • Breaker

    Breaks enemy beds in reach, and the blocks around them, with silent rotations and movement fix.

  • Scaffold

    normal · telly · same y

    Places blocks under you as you walk, aiming at a real block face like a player would.

  • BedProtect

    Covers your bed in blocks, layer by layer, placing like a player with silent rotations.

  • ChestStealer

    Takes the useful items out of a chest when you open it, then closes it.

  • ChestAura

    Opens the chests around you one by one, so ChestStealer can empty them.

  • InvManager

    open · silent

    Equips your best armour, throws out junk and lays out your hotbar slot by slot.

  • AutoTool

    Switches to the fastest tool in your hotbar for the block you mine, and back when you stop.

  • FastPlace

    Places blocks faster while you hold the use key.

  • FastBreak

    grim guard

    Mines faster: less wait between blocks, and blocks that break before they're fully cracked.

  • AutoRespawn

    Respawns as soon as you die.

  • MultiActions

    Attack and mine while you eat, drink, draw a bow or hold a shield up.

  • Disabler

    sentinel · custom

    Gets some anticheats to stop checking you, so the rest of your modules have room to work.

Render

See through walls, mark your target and restyle every hit, swing and item.

  • ESP

    boxes · outline · glow

    Highlights entities through walls: boxes, neon brackets, holograms or a traced model outline and glow.

  • Nametags

    Clean name plates with health and distance, readable through walls.

  • Chams

    See entity models through walls, optionally in a flat theme colour.

  • HandShader

    Animated effects over the items in your hand, Holy, Galaxy, Aurora and more, with a glow round them.

  • GlintColor

    The enchantment shimmer in your theme colours, on items and on worn armour.

  • HitColor

    Hurt entities flash your theme colour instead of red.

  • Tracers

    Lines from your crosshair to entities.

  • Arrows

    Arrows around the crosshair pointing at players you can't see.

  • StorageESP

    Outlines chests, ender chests, furnaces and other containers.

  • ItemESP

    box · 3d · glow

    Shows dropped items and their names through walls.

  • ItemPhysics

    Dropped items lie flat, tumble as they fall and spread their stacks out.

  • BedESP

    Outlines every bed through walls: yours in green, the rest in red.

  • BedPlates

    A plate over each bed showing the blocks defending it, and whether it's open.

  • BlockOverlay

    A smooth themed highlight on the block you're looking at, with mining progress.

  • Trails

    line · ribbon · dots

    A glowing trail behind you and other players.

  • JumpCircles

    Expanding themed rings where you jump.

  • ChinaHat

    A spinning gradient cone hat, in third person and on other players.

  • Cosmetics

    A client-side cape and wings in your theme colours that sway as you move.

  • TargetESP

    7 styles

    Marks the player you're fighting: jello ring, spiralling souls, lock-on marker, helix, halo, gem or ground aura.

  • HitEffects

    Hit markers, floating damage numbers, spark bursts and kill effects.

  • HitSounds

    Plays a sound every time one of your hits lands.

  • NoWeakHits

    Hides the weak hit sound that plays on every spam-clicked hit, as in 1.8 PvP.

  • DamageIndicator

    A pulsing vignette at low health and an arc pointing at whoever just hit you.

  • Crosshair

    6 shapes

    A custom crosshair that spreads while you move, jump or attack.

  • Trajectories

    The flight path and landing spot of bows, pearls, snowballs, eggs and splash potions.

  • Animations

    Custom block-hit and swing animations for the item in your hand, 1.7 style included.

  • ViewModel

    Move and resize the item in your hand.

  • NoRender

    Removes the hurt camera shake, the fire overlay and the pumpkin blur.

  • FullBright

    See in the dark. Your normal brightness comes back when you turn it off.

  • Zoom

    Hold the zoom key for a smooth OptiFine-style zoom.

  • Camera

    Third-person camera distance, and a fixed field of view.

  • Freelook

    Hold a key to look around your character in third person without turning.

  • NameProtect

    Replaces your name everywhere it's drawn: chat, tab, nametags, scoreboard.

  • ContainerFX

    Chests and inventories scale in over a blurred, theme-tinted world.

World

Rewrite the sky, the weather and the air around you.

  • CustomSky

    19 skies

    Replaces the whole sky with an animated one: auroras, nebulae, a black hole, a ringed planet, storms and more.

  • Ambience

    Set your own time of day, weather and fog colour, client-side.

  • Noir

    The world in black and white, with a film's contrast, grain and vignette. What the client draws keeps its colour.

  • WorldParticles

    6 types

    Ambient fireflies, snow, embers, starlight, petals or dust drifting around you.

  • MotionBlur

    Smooth, cinematic blur when you turn fast.

HUD

Every element draggable, themed and restyled.

  • ArrayList

    modern · classic · minimal

    Lists your enabled modules with animated, themed rows.

  • Watermark

    pill · big · logo

    Client branding with FPS, ping and time.

  • Info

    FPS, CPS, speed, ping, coordinates, facing and clock.

  • ArmorHUD

    Armour and held-item durability as themed rings.

  • PotionHUD

    Active potion effects with countdowns.

  • TargetHUD

    4 styles

    Face, health and status of the player you're fighting.

  • Radar

    A minimap of nearby players and mobs that turns with you.

  • Compass

    A heading strip at the top of the screen.

  • Session

    Play time, kills and hits for this session.

  • Keystrokes

    Movement keys, jump and mouse buttons on screen, with clicks per second.

  • CombatHUD

    Kill feed, the reach of your last hit, your combo and your aim accuracy.

  • Scoreboard

    The sidebar as a themed panel you can drag, without the red numbers.

  • TabList

    The player list as a themed panel with skin heads, team colours and ping bars.

  • Chat

    Themed glass chat with messages that slide in and repeats stacked as [xN].

  • Hotbar

    pill · underline · glow

    A glass hotbar in vanilla's exact spot, with a selector that glides between slots.

  • Notifications

    Slide-in toasts for module toggles, configs and events.

  • Dynamic Island

    black · glass · tinted

    An animated capsule at the top of the screen for toggles, notifications, your target and Scaffold.

  • Music

    spotify

    What's playing on Spotify, with a karaoke lyrics mode.

Client

Accounts, input, profiling and the menu itself.

  • Performance

    FPS boosts in the style of Lunar: skips entities hidden behind blocks, limits render distances and particles, and caps FPS while the game is in the background.

  • AltManager

    Switch Minecraft accounts without leaving the game, saved safely on your PC.

  • AutoRegister

    Answers a cracked server's register or login prompt in chat, once per server.

  • AutoGG

    Says gg in chat when a game ends.

  • AutoPlay

    Joins the next game when yours ends.

  • RawInput

    Your mouse moves exactly as you move it, with no Windows acceleration in the way.

  • Watchdog Monitor

    Watches what Hypixel's Watchdog does to you: setbacks, hit registration and knockback, pinned on the mode that caused them.

  • AimTrainer

    Records your own aim and trains a personal model on it for the AI smoothing.

  • Profiler

    Shows how much FPS each module costs, so you know what to turn off.

  • ClickGUI

    window · dropdown

    The menu itself, in two layouts. RShift opens it; every setting applies live.

  • Theme

    23 presets

    One colour engine for the whole client: menu, HUD, ESP, trails and sky.

  • Interface

    Shared style for every HUD element.